3- Intended Learning Outcome:
a- Knowledge and Understanding:
a1- Theories in the field of Computer Graphics and Animation.
a2- fundamentals and current state-of-the-art in the field of Computer Graphics and Animation.
a3- Scientific developments in the field of Computer Graphics and Animation.
b-Intellectual Skills:
b1- Analyze the information in the field Computer Graphics and Animation and extract data from it.
b2- Evaluate the information in the field of Computer Graphics and Animation and extract data from it.
b3- Plan to develop the performance in the field of Computer Graphics and Animation.
c-Professional Skills:
c1- Mastering the basic and modern professional skills in the field of Computer Graphics and Animation.
c2- Create high quality rendered animated material, some of which should be suitable for a demo reel.
c3- Design and create detailed computer models and graphic applications.
d-General Skills:
d1- Establish rules and indicators for assessing the performance of others.
d2- Use continuous and Self-learning.