محتويات مقرر Computer Graphics systems
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4- Course Content :-
|
Topic
|
No. of hours
|
Lecture
|
Tutorial/Practical
|
Quick Review: Two-dimensional graphics.
|
3
|
3
|
-
|
Mathematics for 3D Graphics.
|
3
|
3
|
-
|
Geometric Primitives.
|
3
|
3
|
-
|
3D-Affine transformations (rotating, translating, scaling).
|
3
|
3
|
-
|
3D Clipping.
|
3
|
3
|
-
|
Parallel Projection (Introduction to Camera Model).
|
3
|
3
|
-
|
Perspective Projection (3D).
|
3
|
3
|
-
|
Curves and surfaces, Bezier, Splines.
|
3
|
3
|
-
|
Hidden line and surface removal.
|
3
|
3
|
-
|
Illumination models (ambient, diffuse, specular).
|
3
|
3
|
-
|
Shading models (flat, Phong, Gouraud).
|
3
|
3
|
-
|
Texture Mapping.
|
3
|
3
|
-
|
Loading 3D Models.
|
3
|
3
|
-
|
Quick Review: Two-dimensional graphics.
|
3
|
3
|
-
|
|